# PostExitSleep - If you need the script to wait after launching your PostLaunch app for a set amount of time, put that here (1000=1 second). # PostExitParameters - This can be any number of parameters that you want to supply to your PostLaunch application. Can also be a URL or Steam Browser Protocol. # PostExit - This can be used to run another application after the Application has closed. # PostLaunchSleep - If you need the script to wait after launching your PostLaunch app for a set amount of time, put that here (1000=1 second). # PostLaunchParameters - This can be any number of parameters that you want to supply to your PostLaunch application. # PostLaunch - This can be used to run another application after the Application has launched, but before the module waits for it to close. # PreLaunchSleep - If you need the script to wait after launching your PreLaunch app for a set amount of time, put that here (1000=1 second). # PreLaunchParameters - This can be any number of parameters that you want to supply to your PreLaunch application. # PreLaunch - This can be used to run another application before launching the Application. # WorkingFolder - Mostly for GoG games, allows you to set a different working directory then the default directory (the one Application exists in) If true it will allow automatic logging into Origin so you do not get stuck at a login prompt while loading # OriginGame - Set to true if this is a game using the Origin Service. See here for more info on finding a steam ID for your game: Steam only understands AppIDs for games, not rom names. This will turn on steam mode if not blank. # SteamID - If you are launching a steam game, provide the ID of the game here. # Parameters - This can be any number of parameters that you want to supply to your application. Only fill this key if a cd/dvd image is required by your game. # DiscImage - Path to a disc image (ccd,cdi,cue,iso,isz,nrg) if required by a game, usually for a cd check.
Leave this blank if the module works fine with the exe from the Application key. This would be needed if launching a bat file, which in turn launches another exe, where the exe is the game. # AppWaitExe - This will be the exe, if different then the Application, that you want the script to wait to close. If no exact path to the exe is defined, it will assume it is found on the root folder of the mounted image. If an exe on an image is defined here, the image defined below will be mounted with Daemon Tools first then this exe will be ran. (this must end with the applications 3-letter extension). # Application - The directory and executable, batch, or shortcut (lnk file) to your application. It must match your "game name" in your database. # - The romName starts each section below.
Do not need the exe, only the path with no backslash on the end. # PathToSteam - Put your steam folder in here. RAW Paste Data # - General settings for module